Once upon a time, little Thomas (the block, not the train) was all alone. WHAAAAAAAHHH!!!! The poor baby! This period of crippling despair lasted all of ten seconds though, as little Thomas quickly went on to make loads of other AI friends (how???) and escape a computer system together. The end.
Thomas Was Alone is an indie title that you can slam through in an hour or two on most any recent gaming device you happen to have on you (PC, PS3, PS4, Vita, Wii U, Xbone, a toaster). In this game, you control a variety of colored blocks, which are apparently bits of computer code that have gained sentience in some fashion. They jump about the bland and desolate levels… and that’s about it. You can call the game a platform puzzler, or a puzzle platformer, whatever you want–but there isn’t much to the platforming (JUMP), and there isn’t much to the puzzling (can you stack the blocks on top of each other to make a staircase? Congratulations, you have solved two-thirds of the puzzles). It’s a really easy game.
There is one nice thing to mention, and that’s the British narrator who tells a sort of children’s picture book story about the blocks as you hop through the various levels. This makes what would have otherwise been an entirely dull game into something that resembles… an experience, let’s call it. It was charming enough to get me to play through the whole game, but not enough to make me want to ever revisit it. Your mileage may vary, however! Some people loved the story. At any rate, you can probably pick it up on sale for a buck at some point–or you already might have it in your Steam library without realizing it.
“Why not give it a whirl?” said the British narrator in the yellow hat.
Why not, indeed? Why not, indeed.